Tordek Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear yellow clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He has dyed his greying silver hair a little too much giving a sharp silver color. His green unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting. Flaws: Disease, Greedy, Insomniac. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp.
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the south. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Alexandrite (600 gp). Aquamarine (600 gp). Tiger eye turquoise (9 gp). 1 Chain shirt.
Percival Benson, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is renowned for his bright brown suits and hats. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He loathes his own lifestyle; and he is content
Flaws: Ugly, Mundane, Disease, Depressed. Bonds: Enemies, Job. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp.
Cressel Allure, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. His purple hair is kept up in a ponytail inside a top hat. His eyes are red.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 140 pp. Alexandrite (1100 gp). Carnelian (20 gp). Tiger eye turquoise (10 gp). Zircon (20 gp).
Raymond Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Roofer uniform. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. With bright black hair and a scraggly beard. His blue unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Job. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 70 gp. Red-brown spinel (130 gp).
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