Braak Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and black. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Animal Trainer mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by drow. Braak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud; and half-orc compassion
Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Bonds: Enemies. Occupation: Tailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Crampernap Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. Peridot (40 gp). Golden yellow topaz (800 gp). Fiery yellow corundum (800 gp). Banded agate (16 gp). 1 Minor magic item.
Frouse Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan shirt with thin black vertical stripes and blue pants. His auburn hair is thinning but still full. He has a dull look in his amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born to a Cartwright, his father struggled to pay the bills. After coming to the age of reason, Frouse took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Disciplined, Artistic, Gifted. Bonds: Family, Poor. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Dûgz Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His deerstalker hat is riddled with cuts and holes. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 125 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Carnelian (30 gp).
Krimmon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a pickaxe. His hair is golden, silky, and of moderate length. His violet eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the east. His first spouse was a Healer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Attractive, Religious, Criminal record, Immigrant, Family. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
