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Advanced [show]


Jebeddo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. He has done his best to style his golden hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Jebeddo was born in the south. At a young age he loved to build and create. Jebeddo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Persistence. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Jebeddo Folkor, Male Gnome Commoner 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 350 gp. Old masterpiece painting (500 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Faran Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and sports white clothing, slightly heavier than average wear. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Faran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Faran Hilltopple, Male Halfling Barbarian 3
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +5

Possessions: 200 gp.


Social Check DCs


Paymon Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is heavily combed to the left. His black unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of southern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To be a Engraver again; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Paymon Turmoil, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 52 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Terran, Giant, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp.


Social Check DCs


Valafar Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. He keeps his silver hair in a flapper bob. His eyes are likewise white.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur. Bonds: Attractive, Military, Religious. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Valafar Cheer, Male Tiefling Druid 8
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Celestial, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 400 gp.


Social Check DCs


Foxilon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His red hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Foxilon grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Rich, Attractive, Adventurer. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Foxilon Swiftwhistle, Male Halfling Ranger 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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