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Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His yellow fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: Moon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Moon In the Wind, Male Tabaxi Commoner 9
Medium (5'9") Tabaxi, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 9 (-1)12 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 7000 sp. Rose (80 gp). Jet (70 gp). Golden pearl (70 gp). Tourmaline (70 gp). Freshwater pearl (6 gp). Violet garnet (900 gp).


Social Check DCs


Gormogord Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears a green wide-brimmed hat and green clothes. His blonde hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: He's repulsed by the PC; and to be a beggar again

Flaws: Ugly, Cynical, Addict, Antagonistic. Bonds: Military, Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gormogord Thistletop, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +8, Arcana +8
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Rhodochrosite (9 gp). Red garnet (120 gp). Jade (120 gp). Malachite (9 gp). Hematite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new fisher responsibilities is difficult

Flaws: Forgetful. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Whurbin Gorunn, Male Dwarf Commoner 11
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Athletics +5, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +7

Possessions: 3100 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (80 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely pastel suit with white socks and a vest with buckled shoes. His beige fur is unkempt and raggedy. His eyes are hazel and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Detective profession.

History: Born in the west to a Mortician, Lone learned a great deal about his mother's area of expertise. Lone was born on a far western desert where he grew up under the tutelage of his mother, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Terse. Bonds: Immigrant, Poor, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Candle, Male Tabaxi Aristocrat 19
Medium (6'10") Tabaxi, Chaotic Good (CR 19)
Armor Class 13
Hit Points 157 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3

Possessions: 17000 gp. Jade (110 gp). Black opal (1000 gp). Sard (20 gp). Amber (110 gp). Azurite (11 gp). Onyx (20 gp). Golden yellow topaz (200 gp). Chrysoberyl (110 gp). Iolite (20 gp). Chrysoprase (20 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Coral (110 gp). 1 Medium magic item.


Social Check DCs


Aelar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Cook does. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his top black hat.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was raised in a mountains tribe. His childhood dream was to be a Blacksmith, but he was a colossal failure. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Disease, Racist. Bonds: Job, Nature. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Aelar Fasharash, Male Elf Adept 7
Medium (5'3") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1100 gp. White pearl (40 gp). Chalcedony (40 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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