Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears bulky blue painted plate armor. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Lazy, Disease. Bonds: Attractive, Rich. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 60 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1200 pp. An abacus with copper, silver and gold markers (150 gp). An abacus with copper, silver and gold markers (150 gp). Solid gold idol (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Sapphire pendant on gold chain (2700 gp). A necklace of small pink pearls (4000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp).
Damien Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his black hair in a pixie cut. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast mountains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.
Motivation: He uses money and sex appeal to get what he needs; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Job, Rich, Nature, Criminal record, Attractive. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp.
Burgell Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his auburn hair down. His eyes are likewise amber. His teeth are white and perfect.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.
History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Flaws: Hedonist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 600 sp. 1 Half-Plate.
Norman Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. His skin is also unnaturally pale. He has wavy golden hair. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west to a Apothecary, Norman learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp.
Edge Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, pastel, dusty cloak. His white fur is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are copper.
Personality: Edge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Gifted. Bonds: Mentor, Job, Family. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!