Gilbert Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy brown hair. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Gilbert will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur, Extrovert, Philantrophist. Bonds: Family, Religious. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 220 pp. Black pearl (400 gp). Alexandrite (400 gp). Star ruby (1500 gp). Bloodstone (70 gp). Brown-green garnet (150 gp). Tourmaline (150 gp). Violet garnet (400 gp).
Windy Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His yellow fur is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He has all his life been fascinated with music.
History: When he was but 8 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.
Motivation: He's attracted to the PC; and he has a crush on the local healer
Ideals: Athletic, Artistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Celestial, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Therai Still, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, green, dusty cloak. His brown hair is kept up in a ponytail inside a top hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: Born in the east to a Body Guard, Therai learned a great deal about his father's area of expertise. Therai was born on a far eastern plains where he grew up under the tutelage of his father, an expert Body Guard. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Immigrant, Family. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 600 gp. Chrysoprase (30 gp). Moonstone (30 gp).
Spear Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur, when down, is lengthy. He has a tattooed face.
Personality: Eccentric and domineering, Spear will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother
Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Akmen Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Map Maker. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. He has wavy dark red hair. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Akmen was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has comitted a past crime that haunts him to this day; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Persistence. Bonds: Attractive, Family, In love, Criminal record. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Moss agate (10 gp). 4 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!