Dynamic Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and blue handkerchief worn on his left side and is in decent physical shape. He has done his best to style his lavender fur to look like a famous performer. His skin is flawless and his copper eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of dire rats; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Attractive, Rich, In love, Enemies. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: Just what you see.
Charles Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His long red hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Has a crush, Criminal record, Family. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Barendd Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: To be a Marshal again.
Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
Possessions: 400 gp.
Uraim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He wears his red hair down. His eyes are gray and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He struck the Shepherd job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Rich, Job, Enemies. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Baz Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear grey pants and tee shirts. His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Baz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Baz hails from a village terrorized by orcs. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baz. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to work out more often
Ideals: Athletic, Artistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Farmer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
Possessions: 500 sp. Amber (70 gp).
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