Merihim Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with green stripes complete with hood. He wears a Stetson hat to hide his balding. His black unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Attractive, Rich. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Carnelian (50 gp).
Fonkin Offund, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He is renowned for his bright pastel suits and hats. His blonde hair is knotted and matted. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of drow once and for all.
History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Bonds: Enemies, Immigrant, Criminal record. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 58 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (3000 gp).
Gnarsh Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear flannel. He wears a colorful flower in his red hair. This amber eyed southerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.
History: The child of a Assassin, who enjoyed hunting, Gnarsh was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Seeks redemption; and he wants revenge against illithids
Flaws: Disease, Lazy. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 120 pp. 1 Minor magic item.
Emerald Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a Stetson hat to cover his moderate length cinnamon fur. His yellow eyes lackadaisically let the world flow into them.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by illithids. Emerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Enemies. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 11)
Armor Class 15
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Infernal, Druidic
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2100 gp.
Carrie Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple red robe with violet stripes complete with hood. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich western family. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Optimist, Philantrophist. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp.
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