Uthemar Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is brown and very short. His eyes are hazel and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich southern family. Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Criminal record. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Freshwater pearl (14 gp). Star rose quartz (60 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp). Malachite (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in an above average manner. His red hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his father. When Anselm reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his dancing dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 38 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Aquamarine (1000 gp). Red-brown spinel (40 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Laucian Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in pastel turtlenecks beneath a tan coat with black slacks. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Laucian embodies much of what other species detest in the Half-Elves. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small island village. A gifted student he started as a Hunter, but he got bored and became a Gardener. He has drifted from career to career and currently works as a Gardener.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Immigrant. Occupation: Gardener
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1100 gp. Tourmaline (40 gp).
Alston Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair up in a very large beehive style do. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alston grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alston. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Auran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 25000 cp.
Sethrekar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light green in addition to tight pants. He has no crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He is obsessed with his god.
History: He got into the Painter business at a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Painter soon after.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Job. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 101 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 9000 gp. Sapphire pendant on gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (200 gp). A delicate brass dragon egg (90 gp). Gold music box (2000 gp). Finely wrought small gold bracelet (90 gp). Large well-done wool tapestry (600 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1700 gp). An abacus with copper, silver and gold markers (140 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Gold and ruby ring (11000 gp). 1 Medium magic item. 1 Medium magic item.
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