Dayereth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has done his best to style his red hair to look like a famous performer. He is baby faced.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Dayereth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dayereth was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 58 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 2000 gp. Aquamarine (900 gp). Azurite (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. His brown eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Adventurer, his father struggled to pay the bills. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Layabout for hire.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Smoking Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his ceremonial dagger. His lavender fur is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.
Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: He got into the Barber business at a young age. He worked as a nervous Barber and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Hedonist. Bonds: Attractive, Job, Religious. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1300 gp. Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (70 gp).
Hunter Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Carpenter does. His white hair is heavily combed to the right. His brown eyes are passionate and lively.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He struck the Carpenter job and began his own company from there.
Motivation: Further expansion of business; and he is terrified, and will act out of fear
Ideals: Athletic, Entrepeneur. Flaws: Hedonist, Fearful. Bonds: Job. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Terran, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 130 pp.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. His black fur is still thick. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Tricking has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Emotional, Disease, Insomniac. Bonds: Attractive. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
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