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Valorean Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a fancy green suit, and his gloved hand is found clutching a flail. He wears a colorful flower in his silver crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Insomniac, Racist. Bonds: Attractive, Job, Nature. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Valorean Imbixtellrhyst, Male Dragonborn Paladin 16
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 109 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 400 pp. Malachite (7 gp). Citrine (20 gp). Bloodstone (20 gp). Deep blue spinel (300 gp). Brown-green garnet (80 gp). Obsidian (7 gp). Black pearl (300 gp). Blue star sapphire (1300 gp). Rich purple corundum (1300 gp). Deep green spinel (80 gp). Coral (80 gp). Lapis lazuli (7 gp). Deep green spinel (80 gp). Black pearl (300 gp). Star rose quartz (20 gp). Black pearl (300 gp). Amethyst (80 gp). Pink pearl (80 gp). Blue sapphire (1300 gp). Freshwater pearl (7 gp). Lapis lazuli (7 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his glaive ready. He has blue crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Fortune-teller, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Flaws: Insane, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Joser Kettlewhistle, Male Halfling Commoner 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 12000 sp. Gold music box (2000 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Godfrey Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is silver and curly. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of southern immigrants he idolized his father. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Enemies, Immigrant, Military. Occupation: Bricklayer

Voice: Posh accent

Attributes [hide]

Godfrey Holimion, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)19 (+4) 8 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Ignan, Giant, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. Chrysoberyl (130 gp). Alexandrite (1000 gp). Smoky quartz (20 gp).


Social Check DCs


Lamlis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear brown tank tops with black pants. His blonde hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Lamlis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Military, Nature, Immigrant. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Lamlis Othronus, Male Elf Barbarian 12
Medium (4'8") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 76 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)14 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Athletics +6
Senses Passive Perception 9
Languages Common, Elven, Giant, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: 4000 gp. Iolite (40 gp). Emerald (700 gp). Jasper (40 gp). Chrysoprase (40 gp).


Social Check DCs

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