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Calcitro Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with broad hat. His whole body is exceptionally muscular. His hair is short and auburn. His eyes are green and he is always smoking a pipe.

Personality: He has always had a great fascination with Halfling culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Jeweler, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Calcitro took refuge in the large cave and found the beat up greataxe and armor he uses now. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Racist. Bonds: Immigrant, Adventurer, Poor, Nature. Occupation: Knight

Voice: French accent

Attributes [hide]

Calcitro Cherrycheeks, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 700 gp. Deep blue spinel (600 gp). Hematite (13 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Power, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a broad hat. His white eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Marbas Power, Male Tiefling Warrior 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Silver pearl (50 gp). Hematite (14 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Dain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spice Merchant.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker, Gifted. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Dain Ungart, Male Dwarf Rogue 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white cloak and cross-gartered grey stockings. His chestnut hair is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Rimple studied abroad. After coming to the age of reason, Rimple took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and retire the richest man in the west

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Mundane. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Rimple Gimlen, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Corkitron Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man is generally shirtless and showing off his tattooed chest. His red hair is unkempt and raggedy. His green unseeing eyes seem to look past you.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Banker and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Disease, Secretive. Bonds: Poor, Job. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Corkitron Jamjar, Male Halfling Monk 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)18 (+4) 15 (+2)18 (+4)
Skills Arcana +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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