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NPC Generator

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Advanced [show]


Uraim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green costume with the symbols of the four houses of cards on his torso. He keeps his long black hair kept up in a rat tail. He has a dull look in his amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Weaver for hire.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Religious. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Uraim Bigtoe, Male Dwarf Warlock 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Black pearl (700 gp).


Social Check DCs


Fonkin Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He keeps his white hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Flaws: Addict, Disease, Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Fonkin Munggen, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)17 (+3) 13 (+1)17 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 4 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Shamash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long blue crest kept up in a rat tail. His half smiles and red eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Shamash was born with his father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Shamash's homeland. Shamash decided to take the middle way and become a bodyguard. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Shamash Vangdondalor, Male Dragonborn Monk 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 130 gp. Onyx (80 gp). 4 Alchemist’s fire.


Social Check DCs


Tethren Open, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting blue shirt and pants. His white hair is greasy and uncared for. His eyes are a pleasant silver.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a Blacksmith, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Tethren Open, Male Tiefling Aristocrat 13
Medium (5'5") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Blue quartz (16 gp). Obsidian (16 gp). Blue star sapphire (1400 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He keeps his long white hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Priest, Odo learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Criminal record. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Odo Heiser, Male Human Barbarian 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp. 1 Darkwood Buckler.


Social Check DCs

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