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NPC Generator

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Advanced [show]


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his red fur to look like a famous performer. His yellow eyes peer out from beneath his Stetson grey hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Emerald was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Passionate. Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Emerald Candle, Male Tabaxi Cleric 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. Amber (110 gp).


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of death around his neck, and a hammer on his belt. Beneath his clothing is a huge mess of scar tissue. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the north. He was taken from his home at a very young age. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Logical. Bonds: Slave, Nature, Poor. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Pikar Copperkettle, Male Halfling Barbarian 10
Small (2'11") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 104 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills Insight +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Fire opal pendant on a fine gold chain (1000 gp). Old masterpiece painting (1000 gp). Sapphire pendant on gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Gell Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Jeweler, Gell learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Jeweler like his father before him.

Motivation: He wants revenge against goblins; and sabotage a competitor

Flaws: Selfish. Bonds: Job, Adventurer, Enemies. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Gell Pinkerton, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Druidic, Giant
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Nadarr Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His blue crest, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. A freak accident while working with his Shepherd father left him crippled. During his travels, Nadarr and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nadarr discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nadarr fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Nadarr Caavylteradyn, Male Dragonborn Wizard 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 600 gp. Aquamarine (400 gp). Jasper (50 gp).


Social Check DCs


Norkruuth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He carries with him a set of flails on his belt, each one with a amber on the hilt. He has wavy white crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He now owns his own business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Norkruuth Vangdondalor, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp. Large well-done wool tapestry (400 gp). Solid gold idol (200 gp).


Social Check DCs

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