Enialis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.
History: He got into the Shoemaker business at a young age. Enialis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 14 years.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered white stockings. He is physically well-built. His green crest is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them
History: He got into the Blacksmith business at a young age. Gorbundus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Optimist. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp.
Lamlis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a violet suit, grey shirt, and white tie. He has done his best to style his auburn hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Butcher and was forced into it by his family; and he is greedy
Ideals: Gifted. Flaws: Disease. Bonds: Family, Rich. Occupation: Butcher
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Great Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. He sports a flattop fur cut. This yellow eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Great was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Mason.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Antagonistic, Insane. Bonds: Attractive, Religious, Job. Occupation: Mason
Voice: Australian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 30 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 7000 sp. Lapis lazuli (16 gp). Silver pearl (70 gp). Eye agate (16 gp). Amethyst (70 gp). Freshwater pearl (16 gp). Eye agate (16 gp).
Alberich Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His clothes are grease stained in places. His head has been shaved. His gray eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: His parents moved while he was still in utero so he is the first generation to be born here. Alberich was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Ruler. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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