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NPC Generator

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Advanced [show]


Hobart Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is singed and shortened. His eyes are a pleasant amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Emotional. Bonds: Rich, Mentor, Nature. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hobart Whispermouse, Male Halfling Monk 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)15 (+2) 18 (+4)15 (+2)
Skills Insight +6, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Jet (150 gp). Banded agate (11 gp).


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and sports empty pouches on his belt. He keeps his blonde hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to be a mayor again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Nordak Eversharp, Male Dwarf Warrior 7
Medium (4'2") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Ghâm Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears light armors faded through time and improper care. He has red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Performer. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has achieved small success as a Performer.

Motivation: To be a Glassblower again; and he is content

Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Ghâm Hadleigh, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 11000 sp. Blue star sapphire (1100 gp). Citrine (30 gp). Deep blue spinel (400 gp). Violet garnet (400 gp).


Social Check DCs


Nordak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is still thick. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Nordak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and seeks redemption

Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Nordak Trueanvil, Male Dwarf Ranger 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)10 (+0) 16 (+3)8 (-1)
Skills Religion +4, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Jade (120 gp). Freshwater pearl (8 gp). Golden yellow topaz (500 gp). Eye agate (8 gp). Pink pearl (120 gp). Hematite (8 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He has a dull look in his blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kyle reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Military. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Martell, Male Half-Elf Monk 4
Medium (4'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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