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NPC Generator

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Advanced [show]


Immeral Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the left. His eyes are likewise gray. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: When he was but 3 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Justice. Bonds: Adventurer, Attractive, Immigrant, Family. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Immeral Kitchur, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)18 (+4) 16 (+3)16 (+3)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Giant, Infernal, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chay Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long auburn beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Chay Copperkettle, Male Halfling Druid 9
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. Azurite (9 gp). Silver pearl (50 gp). Freshwater pearl (9 gp). Rock crystal (70 gp).


Social Check DCs


Foxilon Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear tan pants and tee shirts. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Foxilon was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Selfish, Impulsive. Bonds: Job, Nature. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Foxilon Cherrycheeks, Male Halfling Druid 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Moon Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is physically well-built. He keeps his white fur in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Seamstress, his father struggled to pay the bills. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Moon Of Storm, Male Tabaxi Expert 17
Medium (6'4") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 120 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Athletics +7, Medicine +9
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +9

Possessions: 8000 gp. Tourmaline (70 gp). Golden yellow topaz (1400 gp). Peridot (50 gp). Black opal (1200 gp). Rich purple corundum (1200 gp).


Social Check DCs


Jabbie Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries whips. His golden hair is singed and shortened. His eyes are blue and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jabbie was raised in a hard working conservative environment. In his youth he was a Carter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Jabbie Gummen, Male Gnome Wizard 3
Small (3'8") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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