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Advanced [show]


Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His left hand appears badly burned and disfigured. He wears a top hat to hide his balding. His red unseeing eyes seem to look past you.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mozikth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is greedy; and a deep hatred of dire rats

Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Mozikth Pfaphnyrennish, Male Dragonborn Paladin 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Thomas Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Marshal business at a young age. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Marshal.

Motivation: Expand his business.

Ideals: Athletic. Bonds: Criminal record, Adventurer, Job. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Thomas Mori, Male Half-Elf Fighter 4
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Gerard Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His chestnut hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Flaws: Shy, Addict, Depressed. Bonds: Attractive, Slave, Poor. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Gerard Berevan, Male Half-Elf Paladin 4
Medium (5'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Golden pearl (100 gp). Fire opal (500 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Mozikth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His bronze crest is singed and shortened. His eyes are gold and he is always smoking a pipe.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Further expansion of business.

Flaws: Ugly, Disease. Bonds: Job, Criminal record, Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Mozikth Esstyrlynn, Male Dragonborn Warlock 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 sp. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey armored body suit, with a simple tan line shooting up and back down. His long black hair is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson grey hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Junk Dealer job and began his own company from there.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Opinionated. Bonds: Attractive, Rich, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Don Abram, Male Human Fighter 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Brass mug with jade inlays (300 gp). 2 Antitoxin.


Social Check DCs

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