Adran Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His head has been shaved. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Adran was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Adran's father didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. Tiger eye turquoise (7 gp).
Dreali Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly maces and whips. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.
History: Dreali was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Disciplined, Impeccable. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 2 Alchemist’s fire.
Anselm Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright auburn hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.
History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Entrepeneur. Bonds: Poor, Guardian, Mentor, Criminal record. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 140 pp.
Nadarr Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His crest is cut close to his head. His red unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Flaws: Disease, Shy, Fearful. Bonds: Rich, Criminal record. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Terran
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1500 gp. Freshwater pearl (12 gp). Tiger eye turquoise (12 gp).
Jabbie Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man wears baggy white pantaloons and a brown scarf, and sports empty pouches on his belt. He wears his auburn hair down. His violet eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Jabbie and his spouse have recently divorced.
Motivation: Wants to work out more often; and he wants to get laid
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Has a crush, Job. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!