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Advanced [show]


Clerebold Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and red. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He struck the Brewer job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Job, Rich. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Clerebold Iathrana, Male Half-Elf Barbarian 9
Medium (5'11") Half-Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 56 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +5

Possessions: 11000 sp. Violet garnet (1400 gp). Blue quartz (15 gp). Eye agate (15 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Efferil Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His tied-back hair is white. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Guardian, In love. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Efferil Crane, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Zepar Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his blue hair to look like a famous performer. He wears a mask on his face.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Banker, his father struggled to pay the bills. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son; and he desires power and/or immortality

Flaws: Insane, Fearful. Bonds: Poor, Adventurer, Family. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Zepar Malevolence, Male Tiefling Cleric 10
Medium (5'0") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Deception +5, Investigation +6
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1400 gp.


Social Check DCs


Boddynock Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey shirt with thin pastel vertical stripes and green pants. He keeps his golden hair in a pixie cut. He has a tattooed face.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Boddynock studied abroad. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Boddynock Fapplestamp, Male Gnome Warrior 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dayereth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He keeps his long white hair kept up in a rat tail. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dayereth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease, Insomniac, Antagonistic. Bonds: Enemies. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Dayereth Iranapha, Male Elf Druid 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Sardonyx (40 gp). Banded agate (15 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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