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NPC Generator

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Advanced [show]


Lewis Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greasy and uncared for. He has blue eyes and a red hat with a black feather.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lewis was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 9 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Lewis Mancilla, Male Half-Elf Barbarian 6
Medium (5'6") Half-Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears pastel trousers with red and brown striped suspenders. He wears various colorful collared shirts. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: To be a Adventurer again; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Thamior Meliamne, Male Elf Wizard 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield.


Social Check DCs


Vlorn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly axes and shields. His white hair is kept up in a ponytail inside a feathered hat. His gray eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Insomniac. Bonds: Adventurer, Criminal record, Job, Mentor. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Vlorn Warmwater, Male Halfling Expert 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Oppleby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports black clothing, slightly heavier than average wear. His black hair is still thick. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Oppleby liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to raise his children well

Ideals: Philantrophist. Bonds: Family, Religious, Nature, Adventurer. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Oppleby Raulnor, Male Gnome Barbarian 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +6

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rael Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.

History: Born to a Roofer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac, Cynical. Bonds: Poor. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Rael Rothenel, Male Elf Bard 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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