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NPC Generator

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Advanced [show]


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. His white hair is heavily combed to the left. His green eyes peer out from beneath his small violet hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Drogo Coombs, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rimple Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears green painted combat armor at almost all times. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 3 years.

Motivation: His relatives are trying to arrange a marriage.

Bonds: Attractive, Family, Job, Poor. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Rimple Ironhide, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 2 Antitoxin. 1 Everburning torch. 3 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Lamlûg Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with green pants. He sports a long silver beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Lamlûg has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Mentor. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Lamlûg Atterton, Male Half-Orc Adept 16
Medium (5'4") Half-Orc, Neutral Evil (CR 16)
Armor Class 10
Hit Points 83 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Athletics +7, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 5000 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (3000 gp). Gold music box (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aramil Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a fancy brown suit. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aramil is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Depressed, Insane. Bonds: Attractive, Nature, Rich. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Aramil Ostoroth, Male Half-Elf Ranger 7
Medium (5'3") Half-Elf, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Theriatis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this man wears green leather gloves, a green jacket, and tight pants. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast plains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Theriatis Xistsrith, Male Elf Rogue 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)14 (+2) 10 (+0)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Cloth of gold vestments (70 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Banded mail.


Social Check DCs

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