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NPC Generator

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Advanced [show]


Alberich Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy red hair. His eyes, though not visible through his cowl, are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: Alberich hails from a village terrorized by drow. In his 14th year, his parents were killed by a drow raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. He struck the Weaver job and began his own company from there.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Job, Adventurer. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Alberich Gorunn, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Chrysoprase (50 gp). Chrysoprase (50 gp). Bloodstone (50 gp).


Social Check DCs


Ugarth Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ugarth was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Ugarth was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Ugarth Crawford, Male Half-Orc Warlock 6
Medium (6'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)13 (+1)
Skills Investigation +4
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp.


Social Check DCs


Mreksh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver crest is unkempt and raggedy. His eyes are likewise red.

Personality: Eccentric and domineering, Mreksh will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Mreksh was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Extrovert, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Mreksh Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp. 1 Holy water.


Social Check DCs


Dain Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky yellow painted plate armor. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Insane, Shy, Fearful, Disease, Insomniac. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Dain Trollbleeder, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 100 gp. Banded agate (16 gp).


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems, and he perpetually has his scimitar ready. His deerstalker hat is riddled with cuts and holes. His eyes are violet and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a brothel owner, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Ozyman Whispermouse, Male Halfling Cleric 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 19 (+4)17 (+3)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155332000000

Possessions: 1000 sp. Hematite (12 gp).


Social Check DCs

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