Eberk Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a dagger on his belt. He has done his best to style his red hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Stylist
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 cp. 1 Magnifying glass.
Krimmon Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He wears his hair in dreadlocks. He has blue eyes and a grey hat with a brown feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Philantrophist, Pacifist. Bonds: Adventurer, Nature. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. 1 Banded mail.
Jabbie Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man wears just a green suit. He is muscular with a powerful set of arms. He has done his best to style his black hair to look like a famous performer. His blue eyes peer out from beneath his small green hat.
Personality: Jabbie is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: He is content; and to end his boredom
Ideals: Extrovert, Gifted, Philantrophist. Flaws: Mundane. Bonds: Nature. Occupation: Hunter
Voice: Stutters
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Harvest Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His black fur is still thick. His eyes are yellow and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Harvest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Harvest's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Family. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.
Chad Merton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Military, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
