Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He carries a battered halberd and tarnished hammer as well. He wears his red fur down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his mother.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Merchant job and began his own company from there.
Motivation: Expand his business.
Ideals: Fighting, Justice, Entrepeneur. Bonds: Rich, Job. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (15 gp). Star ruby (1400 gp). Sard (60 gp).
Cloud Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears yellow painted combat armor at almost all times. He wears his cinnamon fur down. His eyes are likewise green. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Map Maker business at a young age. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Map Maker.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: Fire opal pendant on a fine gold chain (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Gold dragon comb with red garnet eye (300 gp).
Hupe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and carries longswords. He wears a wide-brimmed hat to hide his balding. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Brown-green garnet (90 gp).
Cressel Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: Cressel was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and he wants revenge against illithids
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 200 pp. Amethyst (120 gp). Aquamarine (1400 gp). Hematite (16 gp). Citrine (50 gp). Moonstone (50 gp). 1 Minor magic item.
Gerbo Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black armored body suit, with a simple green line shooting up and back down, and is pretty ugly. He wears his brown hair up in a very large beehive style do. His fierce hazel eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Gerbo lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. 1 Minor magic item.
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