Mehen Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to hide his balding. His eyes are red.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 8 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is greedy
Ideals: Disciplined, Athletic. Bonds: Military, Immigrant, Rich. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
Wrenn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is renowned for his bright blue suits and hats, he is not a threatening figure. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Gnome supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the east, but his parents moved at a very young age to the north. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Racist, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 13)
Armor Class 15
Hit Points 55 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (100 gp). Gold and ruby ring (4000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ekemon Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was raised in a plains tribe. His mother was a soldier and died while he was still young. Ekemon was left his mother's suit of armor and trained in its use and care. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Professionalism. Bonds: Immigrant, Attractive, Nature, Military. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 9)
Armor Class 11
Hit Points 87 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a monstrous two handed axe. His brown fur is lengthy and is close to two feet long. His eyes are a pleasant green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Art was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.
Motivation: To clean up the streets; and he loathes his own lifestyle
Ideals: Joker, Entrepeneur. Flaws: Depressed. Bonds: Rich, Family, Guardian. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6
Possessions: 2300 gp. Citrine (50 gp). Banded agate (6 gp). Chrysoprase (50 gp). Black pearl (600 gp). Smoky quartz (50 gp). Alexandrite (600 gp). Jade (120 gp). Golden yellow topaz (600 gp).
Kiirith Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His silver crest is greasy and uncared for. His thin eyebrows rest above his beady red eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record, Family. Occupation: Carpenter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 11000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
