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NPC Generator

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Advanced [show]


Erky Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Bonds: Immigrant, Attractive, Military. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Erky Nucklestamp, Male Gnome Warrior 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Gorbundus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears professional attire. His crest is silver and curly. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Gorbundus was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Religious. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Kerrhylon, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. Sard (40 gp).


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He carries a battered mace and tarnished spear as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Zaffrab has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and regain custody of his son

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Family. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Zaffrab Leffery, Male Gnome Commoner 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Violet garnet (200 gp). Alexandrite (200 gp). Azurite (15 gp). 3 Thunderstones. 4 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his shortbow. He has no fur. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Kite would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Kite studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Kite Paws, Male Tabaxi Druid 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 3000 sp.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His childhood dream was to be a Seamstress, but he was a colossal failure. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Revenge; and doesn't want to be a fisher and was forced into it by his family

Ideals: Optimist. Bonds: Job, Religious, Enemies, Family. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Wellington, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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