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NPC Generator

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Advanced [show]


Howard Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He has styled his black hair well, parting it to the right. This gray eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Blacksmith business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Blacksmith like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Howard Wildheart, Male Halfling Fighter 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Cloud Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Cloud Of Winter, Male Tabaxi Expert 10
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Arcana +6, Stealth +5
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 15000 sp.


Social Check DCs


Ralf Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has a red handlebar mustache and slicked back red hair. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Optimist. Flaws: Shy, Disease, Greedy. Bonds: Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Ralf Crane, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting white shirt and pants. He wears his silver hair up. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Tiefling conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Justice, Persistence. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Nicor Ignominy, Male Tiefling Druid 15
Medium (5'1") Tiefling, True Neutral (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 800 pp. Freshwater pearl (4 gp). Citrine (60 gp). Jet (60 gp). Amethyst (60 gp). Citrine (60 gp). Azurite (4 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Onyx (60 gp). Malachite (4 gp). 1 Medium magic item.


Social Check DCs


Malmûg Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered quarterstaff and tarnished pickaxe as well. He wears his chestnut hair up. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Disciplined, Justice. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Malmûg Cromwell, Male Half-Orc Druid 14
Medium (5'4") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 100 pp. Malachite (16 gp). Blue star sapphire (1500 gp). Coral (40 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). 1 Medium magic item.


Social Check DCs

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