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NPC Generator

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Advanced [show]


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His hair is long and auburn with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane. Bonds: Slave, Attractive, Adventurer. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Barlow, Male Human Druid 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Euron Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is cut close to his head. His eyes are likewise red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Euron Skill, Male Tiefling Cleric 5
Medium (5'7") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Sylvan, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Masterwork Light wooden shield.


Social Check DCs


Mormog Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin tan vertical stripes and violet pants. His skin is fair and his fingers are delicate and long. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Mormog was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he seems to be bored by most things

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Mormog Royal, Male Half-Orc Rogue 7
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Undercommon, Infernal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 11000 sp. Carnelian (20 gp). Alexandrite (300 gp).


Social Check DCs


Barendd Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a long white beard, and similarly colored long hair. He is baby faced.

Personality: Overbrimming with self-confidence, Barendd isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Mason, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Impeccable. Bonds: Slave, Poor, Criminal record. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Barendd Daraln, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 sp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and to unite with his sister

Flaws: Terse. Bonds: In love, Family, Slave. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Harbek Balderk, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 77 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)14 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 9000 sp. Alexandrite (1100 gp).


Social Check DCs

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