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NPC Generator

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Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut short. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Nature, Mentor. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Nuraval Fallack, Male Dwarf Cleric 6
Medium (4'5") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. Jet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a very tight haircut. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a very good compulsive liar and kleptomaniac.

History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Ugly. Bonds: Immigrant, Family, Criminal record, Poor. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Tod Goldfound, Male Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)8 (-1) 15 (+2)15 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Moss agate (16 gp). Chrysoprase (80 gp). 1 Minor magic item.


Social Check DCs


Raam Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants, and he perpetually has his scimitar ready. His hair, while still mostly blue, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the south. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Pacifist, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Raam Principle, Male Tiefling Paladin 4
Medium (6'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)19 (+4) 12 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear green tank tops with black pants. His whole body is exceptionally muscular. His hair is short and white. He is very pretty but has cold, dead eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Cory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Butcher.

Motivation: Expand his business; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Logical. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Cory Raethran, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 10 (+0)8 (-1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 4000 sp.


Social Check DCs


Erevan Firahel, Male Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear blue tank tops with green pants, he is not a threatening figure. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: Erevan is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erevan is combative with any and all who dare try his patience in the slightest.

History: Erevan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he desires power and/or immortality

Ideals: Justice. Flaws: Depressed. Bonds: Poor, Adventurer, Job. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Erevan Firahel, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Red garnet (160 gp). Amethyst (160 gp). Peridot (50 gp).


Social Check DCs

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