Kothûg Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Weaver uniform. His golden hair has been sun bleached extensively. He wears a mask on his face.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He has worked as a Weaver like his father before him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Attractive, Rich. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 4000 sp. Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orsik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west to a Tailor, Orsik learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has achieved small success as a Tailor.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Nature. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 38 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp. Emerald (900 gp). Aquamarine (1300 gp). Pink pearl (110 gp). Malachite (9 gp). Moonstone (30 gp). Iolite (30 gp). Violet garnet (1300 gp).
Kelter Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red costume with the symbols of luck on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His eyes are hazel and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Kelter grew up listening to his father's many stories. A gifted student he started as a Layabout, but he got bored and became a Mayor. He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and a deep hatred of gnolls
Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Mayor
Voice: American accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Mreksh Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). His silver crest is unkempt and raggedy. He wears large thick round spectacles.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Einkil Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern man, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: Einkil lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Family. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
Possessions: 700 gp. Silver chalice with lapis lazuli gems (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).
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