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NPC Generator

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Advanced [show]


Gruk Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white costume with the symbols of luck on his torso. His red hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: He was born in a small mountains village. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Adventurer job and began his own company from there.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Nature. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gruk Kent, Male Half-Orc Wizard 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 46 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 18 (+4)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp.


Social Check DCs


Dreali Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is dressed in an above average manner. He wears a top hat to cover his moderate length golden hair. His amber unseeing eyes seem to look past you.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Dreali Dalanthan, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Rock crystal (80 gp). Golden yellow topaz (900 gp).


Social Check DCs


Ralf Woods, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports tan clothing, slightly heavier than average wear. He wears his auburn hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Guardian, Nature. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Woods, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 7000 cp. Eye agate (13 gp). Azurite (13 gp). Black pearl (900 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Ogthrak Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a monstrous two handed axe. His brown hair is greasy and uncared for. He is baby faced.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ogthrak hails from a village terrorized by giants. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to half-orc people

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Ogthrak Astley, Male Half-Orc Sorcerer 6
Medium (6'6") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp. Amethyst (50 gp). White pearl (50 gp).


Social Check DCs


Taklinn Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and sports violet clothing, slightly heavier than average wear. His tied-back hair is red. His eyes, though not visible through his cowl, are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Taklinn Battlehammer, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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