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Advanced [show]


Názkûga Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Map Maker does. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Map Maker business at a young age. Názkûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Názkûga Van Es, Male Half-Orc Aristocrat 2
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 16 (+3)8 (-1) 13 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kerkad Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Kerkad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted druidic powers by his dying brother.

Motivation: A strong sense of loyalty to Dragonborn people; and his religion dominates his actions

Ideals: Gifted, Philantrophist. Flaws: Selfish, Racist. Bonds: Religious. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Kerkad Pyraxtallinost, Male Dragonborn Paladin 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is greying and his face has many wrinkles. He has several tiny emerald earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Opinionated. Flaws: PTSD. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Anselm Asheton, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Skirt Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and his gloved hand is found clutching a hammer. His black fur is singed and shortened. His copper unseeing eyes seem to look past you.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and tabaxi compassion

Ideals: Artistic. Flaws: Ugly, Disease, Racist, Fearful. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Skirt Of Stars, Male Tabaxi Rogue 9
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 15
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +8, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +4

Possessions: 900 gp. Peridot (70 gp). Fire opal (800 gp). Jet (70 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Colby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is lengthy. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Joker, Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Bertram Colby, Male Human Warlock 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Infernal, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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