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Advanced [show]


Flak Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. His black hair is knotted and matted. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 6 years old his parents immigrated from the north. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Passionate. Bonds: Criminal record, Immigrant, Family. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Flak Gladstone, Male Half-Orc Warlock 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs


Naal Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He likes to wear black tank tops with blue pants, and his gloved hand is found clutching a scythe. His wide-brimmed hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Religious, Enemies. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Naal Schwartz, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his greataxe. His clothes are grease stained in places. His black hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Apothecary, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Extrovert. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Colton, Male Human Commoner 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 17 (+3)16 (+3)
Skills Athletics +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp.


Social Check DCs


Golm Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized black coat, he is not a threatening figure. His hair is black, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Golm was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Golm Remington, Male Half-Orc Warrior 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Ignan, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 260 gp. Deep blue spinel (500 gp). Onyx (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Simon Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with violet socks and a vest with buckled shoes. He is portly but not overly obese. His black hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends

Ideals: Joker, Professionalism, Athletic, Impeccable. Bonds: Adventurer. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Tindall, Male Human Adept 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).


Social Check DCs

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