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Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His brass crest is slicked back into a classic pompadour. His eyes are gold.

Personality: He is irascible and easily irritated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and marry his sister to traveling adventurers

Flaws: Antagonistic, Disease. Bonds: Family, Has a crush, Rich. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Sorcerer 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466664000

Possessions: 13000 sp.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports black clothing, slightly heavier than average wear. He wears his yellow fur up. His eyes are amber and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Three took refuge in the large cave and found the beat up rapier and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Three Of Ale, Male Tabaxi Rogue 7
Medium (6'6") Tabaxi, Lawful Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 10 (+0)18 (+4)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Undercommon, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 300 gp. Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Arumawann Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Arumawann Horcusporcus, Male Gnome Barbarian 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Rael Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: To be a Sellsword again; and wants to raise his children well

Ideals: Persistence. Bonds: Immigrant, Family, Rich, Job. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Rael Lathalas, Male Elf Warlock 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a Merchant, his father struggled to pay the bills. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Ernest Mellegaard, Male Half-Elf Bard 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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