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NPC Generator

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Advanced [show]


Azaki Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears a broad hat to hide his balding. His gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.

History: Azaki hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs

Flaws: Addict. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Azaki Serge, Male Half-Elf Paladin 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Masterwork Light steel shield.


Social Check DCs


Tharivol Floshem, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple white robe with violet stripes complete with hood. His red hair has been sun bleached extensively. His eyes are violet.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Has a crush, Adventurer, Military, Job. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Tharivol Floshem, Male Elf Commoner 13
Medium (5'5") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 41 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Chrysoberyl (50 gp). Tourmaline (50 gp). Blue-white diamond (6000 gp). Golden yellow topaz (1600 gp). Moonstone (50 gp). Malachite (15 gp). Azurite (15 gp). Moonstone (50 gp). Moonstone (50 gp). Deep blue spinel (1600 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His bronze crest has been sun bleached extensively. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. A freak accident while working with his Tanner father left him crippled. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Warlock 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white fur has been sun bleached extensively. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Slave, Adventurer, Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Cask Peak, Male Tabaxi Ranger 6
Medium (6'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He wears his brown hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He has a massive crush on the younger sibling of the Animal Trainer who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. Raam was born on a far northern island where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he has a crush on the local body guard

Ideals: Justice, Logical. Bonds: Attractive, Has a crush, Immigrant. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Raam Fluke, Male Tiefling Warrior 12
Medium (6'0") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 98 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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