Aura Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length black fur. His eyes, though not visible through his cowl, are copper.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Mentor. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 300 gp. Rock crystal (40 gp). 4 Acid flasks. 3 Smokesticks.
Wobbles Folkor, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Fisher uniform. He is an epitome of beauty. His hair is short and red. He is baby faced.
Personality: Wobbles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Wobbles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wobbles's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Fisher for hire.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he is unsatisfied with his job
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Fisher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: White pearl (60 gp). Moonstone (80 gp). Coral (60 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Dagger Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has styled his beige fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.
Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Insomniac, Sensitive, Insane. Bonds: Criminal record. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 49 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 19 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
Possessions: 240 pp. Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valorean Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His crest is cut close to his head. His eyes are gold and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: Sold as a small child to a slaver, Valorean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and to clean up the streets
Flaws: Ugly, Hedonist. Bonds: Job, Guardian, Mentor. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp. Pink pearl (120 gp). Amber (120 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). Amethyst (120 gp).
Cloud Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His cinnamon fur is greasy and uncared for. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants revenge against goblins
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Healer’s kit.
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