Hagren Deighton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.
History: He was born to loving parents in a slum to the west. Hagren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a blue suit. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Insomniac, PTSD. Bonds: Immigrant. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 2400 gp. Citrine (20 gp). Citrine (20 gp). Lapis lazuli (11 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a sai. His black fur is knotted and matted. He has green eyes.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Barber, but he got bored and became a Butcher. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Military. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 49 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Amber (110 gp). Jade (110 gp). Bloodstone (60 gp). Violet garnet (500 gp). Fiery yellow corundum (800 gp). Fire opal (800 gp). Bloodstone (60 gp). Sardonyx (60 gp). Jet (110 gp). Freshwater pearl (16 gp). Chrysoberyl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dazzazn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of shields on his belt, each one with a amber on the hilt. His bronze crest is singed and shortened. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 180 gp.
Qemuel Despair, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Junk Dealer does, and is pretty ugly. He keeps his black hair in a pixie cut. He has gold eyes and a grey hat with a brown feather.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: He was born at the edge of vast mountains. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
