Thervan Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of his god on his torso. He carries with him a set of shortspears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is unkempt and raggedy. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Anverth Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, tan shirt, and green tie. He has a moderate pudge and is not very fit. His tied-back hair is blonde. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Justice, Philantrophist. Bonds: Rich, Criminal record, Adventurer. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 73 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 20 (+5) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +6
Possessions: 500 gp. Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item.
Rimmon Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He carries a battered dagger and tarnished club as well. His brown hair, when down, is lengthy. He has black eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Rimmon and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp.
Rurik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a red shirt with thin brown vertical stripes and tan pants. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. Rurik was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Retire the richest man in the east; and to be a bowyer again
Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 54 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Infernal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 7000 sp. White opal (1100 gp). Iolite (20 gp).
Vanuath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.
Personality: Vanuath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to fit into much smaller and tighter spaces than normal.
History: Vanuath was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Entrepeneur, Artistic, Gifted. Bonds: Family. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 14
Hit Points 58 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Star ruby (500 gp). Alexandrite (700 gp). Blue sapphire (500 gp). Eye agate (15 gp). Star ruby (500 gp). Violet garnet (700 gp).
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