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NPC Generator

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Advanced [show]


Raer Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, grey shirt, and green tie. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His father raised him in a mountain cabin. Raer liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Raer Rothenel, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Raymond Westcott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Raymond Westcott, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


John Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. John took refuge in the large cave and found the beat up halberd and armor he uses now. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

John Qualanthri, Male Half-Elf Rogue 7
Medium (5'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is short and brown. His eyes are likewise violet. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Mason, Darrow learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Darrow has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and to be a mortician again

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Darrow Thistletop, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 16
Hit Points 7 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 400 gp. Carnelian (20 gp).


Social Check DCs


Spring Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His beige fur is heavily combed to the left. His blue eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Spring Of Stars, Male Tabaxi Wizard 8
Medium (5'11") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)19 (+4)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 1500 gp.


Social Check DCs

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