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Advanced [show]


Fenriz Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His dark red hair is still thick. His white eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Fenriz lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Unemployed

Voice: Spits and sputters

Attributes [hide]

Fenriz Haunted, Male Tiefling Bard 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Persuasion +7, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Whurbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. His hair is blonde, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Whurbin was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Logical. Bonds: Attractive, Family, Religious. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Whurbin Torevir, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Arcana +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 300 pp. Tiger eye turquoise (10 gp). Alexandrite (300 gp). Chalcedony (30 gp).


Social Check DCs


Silvo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" western man, he wears a grey top hat and grey clothes. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Entrepeneur, Artistic, Impeccable. Flaws: Insane. Bonds: Guardian, Religious. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Silvo Littlefoot, Male Halfling Commoner 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. His golden hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Erky Bafflestone, Male Gnome Warrior 6
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)9 (-1) 9 (-1)12 (+1)
Skills History +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Marley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His auburn hair is matted, messy, and big. He has gleaming, smiling violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Rolf Marley, Male Human Commoner 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 350 gp.


Social Check DCs

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