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NPC Generator

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Advanced [show]


Gerbo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears an entirely blue suit with tan socks and a vest with buckled shoes. His hair is long and golden with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Guard soon after.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Gerbo Pingun, Male Gnome Ranger 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Berrian Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a blue tunic with brown highlights, and long red pants that bunch up around his shoes. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Eccentric and domineering, Berrian will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Berrian is combative with any and all who dare try his patience in the slightest.

History: Berrian hails from a village terrorized by dire rats. A gifted student he started as a Architect, but he got bored and became a Carpenter. He became a Carpenter soon after.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Justice. Bonds: Enemies, Job, Religious. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Berrian Crane, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His hair is blonde and very short. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. Namfoodle was born on a far northern island where he grew up under the tutelage of his mother, an expert Scribe. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Bonds: Attractive, Guardian, Rich, Immigrant, Adventurer, Religious. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Namfoodle Daergel, Male Gnome Druid 5
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 14
Hit Points 54 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. Amethyst (160 gp). Banded agate (11 gp). Star rose quartz (40 gp).


Social Check DCs


Alberich Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Religious. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Alberich Aranore, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Tiger eye turquoise (6 gp). Amber (120 gp). Iolite (70 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Tourmaline (120 gp). Moonstone (70 gp). Rich purple corundum (1100 gp). Jasper (70 gp). Eye agate (6 gp).


Social Check DCs


Ur-Edin Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Insomniac, Shy, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Ur-Edin Conway, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)8 (-1) 11 (+0)10 (+0)
Skills Athletics +6, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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