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Advanced [show]


Paymon Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Spice Merchant, and he perpetually has his sword ready. His silver hair is singed and shortened. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Expand his business; and to be a weaver again

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Paymon Liberty, Male Tiefling Bard 8
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)19 (+4) 11 (+0)13 (+1)
Skills Investigation +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Druidic, Ignan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 110 pp. Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a green shirt with thin white vertical stripes and green pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Mentor, Job. Occupation: Merchant

Voice: German accent

Attributes [hide]

Cockaby Leffery, Male Gnome Warlock 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Hematite (12 gp).


Social Check DCs


Sapply Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean yellow cloak covering his clean studded leather. His hair is silver and curly. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Glassblower in town.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Optimist. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Sapply Loofollue, Male Gnome Aristocrat 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Greethen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His gold crest is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Greethen is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Greethen grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he feels kind of lost in life

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Greethen Argenthrixus, Male Dragonborn Warlock 11
Medium (6'3") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Intimidation +8, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 300 pp.


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with deerstalker hat. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerard took refuge in the large cave and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Guardian, Nature. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Gerard Tewksbury, Male Human Bard 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp.


Social Check DCs

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