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NPC Generator

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Advanced [show]


Sweet Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length black fur. He has several tiny amethyst earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Enemies. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Sweet Thundercloud, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Infernal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp.


Social Check DCs


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Frouse lived on a farm with his father, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Gnomish compassion; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Racist. Bonds: Rich, Family, Criminal record. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Frouse Gimlen, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nelkin Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Nelkin was raised in a hard working conservative environment. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Impeccable. Bonds: Job, Adventurer, Religious. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Nelkin Hilltopple, Male Halfling Ranger 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Arannis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear flannel. He has a hunchback. He wears his silver hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Slave Trader, Arannis learned a great deal about his mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Arannis's homeland. Arannis decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 9 years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Arannis Eathalena, Male Elf Druid 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shifting Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears red trousers with pastel and red striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant blue.

Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a Architect, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and tabaxi compassion

Ideals: Impeccable. Flaws: Depressed, Racist. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Shifting Moon, Male Tabaxi Wizard 6
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 1000 gp. Silver pearl (100 gp). Moss agate (14 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs

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