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Advanced [show]


Ralf Eastoft, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hasn't been sleeping well lately.

Motivation: Revenge.

Flaws: Ugly, Racist, Insomniac. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Ralf Eastoft, Male Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Donaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is blue and very short. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Bather, Donaar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bather like his father before him.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Donaar Akambherylliax, Male Dragonborn Druid 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Amber (70 gp). 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Nordak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in tan turtlenecks beneath a green coat with brown slacks. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nordak took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Military, Nature. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Nordak Balderk, Male Dwarf Adept 4
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Senteq Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail, and he perpetually has his falchion ready. His head has been shaved. His eyes are a pleasant green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Family, Military. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Senteq Loofollue, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Blue star sapphire (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimgen Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Body Guard uniform. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the north. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has never given up on his dancing dream.

Motivation: To be a Stylist again; and he desires power and/or immortality

Ideals: Artistic, Gifted. Bonds: Job, Adventurer, Immigrant. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Gimgen Dankil, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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