Caeldrim Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear black tank tops with brown pants. His brown hair is lengthy and is close to two feet long. He has a tattooed face.
Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Disease. Bonds: Poor. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Spring Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green costume with the symbols of the four houses of cards on his torso. His red fur is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.
Personality: This man loves painting and to teach people painting more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spring took refuge in the large cave and found the beat up dagger and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Aquan, Sylvan, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Peren Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His chestnut hair is heavily combed to the left. His eyes are likewise green.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is an amazing painter.
History: Peren was born in the east. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Poor, Criminal record, Job. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Modean Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His dark red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Rich. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 200 gp.
Fargrim Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a long red beard with little hanging trinkets. His eyes are hazel and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a illithids raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1000 gp.
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