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Advanced [show]


Merihim Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. He carries a battered trident and tarnished greataxe as well. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Merihim Sage, Male Tiefling Commoner 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100000 cp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his orange fur up. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. Five is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record, Adventurer. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Five Shore, Male Tabaxi Adept 11
Medium (5'11") Tabaxi, Neutral Evil (CR 11)
Armor Class 13
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp. Fire opal (1600 gp). Fiery yellow corundum (1600 gp). Eye agate (5 gp). Star rose quartz (70 gp). Alexandrite (800 gp). Aquamarine (800 gp). Amber (120 gp). Smoky quartz (70 gp). Freshwater pearl (5 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Gluttony, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His black hair, when down, is lengthy. His black unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Priest. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Baker, his father struggled to pay the bills. A gifted student he started as a Baker, but he got bored and became a Priest. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Disease. Bonds: Job, Adventurer, Poor. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Astar Gluttony, Male Tiefling Paladin 5
Medium (6'8") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Half-Plate. 1 Full Plate. 1 Buckler.


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly swords and longbows. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Baker profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Rich, Criminal record, Job, Slave, Immigrant. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Oppleby Gummen, Male Gnome Rogue 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. 1 Masterwork Musical instrument.


Social Check DCs


Adran Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Adran Caerdonel, Male Elf Commoner 12
Medium (5'1") Elf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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