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Advanced [show]


Joser Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is typically in his Farmer uniform. His clothes are grease stained in places. His blonde hair is heavily combed to the left. This brown eyed easterner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Joser Tealeaf, Male Halfling Paladin 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caeldrim Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. This amber eyed southerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Optimist, Entrepeneur, Persistence. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Caeldrim Dumph, Male Half-Elf Commoner 6
Medium (5'0") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Arjhan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green tunic with violet highlights, and long brown pants that bunch up around his shoes. He has no crest. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Hedonist, Impulsive. Bonds: Religious, Family. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Arjhan Ebynichtomonis, Male Dragonborn Barbarian 18
Medium (6'5") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 183 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)17 (+3) 17 (+3)13 (+1)
Skills Deception +7, Stealth +6
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 16000 gp. Chrysoprase (70 gp). Carnelian (70 gp). Freshwater pearl (10 gp). Tiger eye turquoise (10 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long blonde beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Alberich was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alberich's mother didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Mentor, Enemies. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Alberich Balderk, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his grey robe and has his dagger always slung over his shoulder. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: Pelt wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Pelt lived on a farm with his father, near the main road leading to a nearby town. Pelt was born on a far southern island where he grew up under the tutelage of his father, an expert Dyer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it; and an old rival family wants him found

Ideals: Disciplined. Flaws: Shy. Bonds: Family, Immigrant, Rich. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Pelt In the Wind, Male Tabaxi Barbarian 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Masterwork studded leather.


Social Check DCs

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