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NPC Generator

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Advanced [show]


Gimgen Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He wears a wide-brimmed hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gimgen was raised in a hard working conservative environment. A gifted student he started as a Carter, but he got bored and became a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to be a carter again

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Gimgen Rumnaheim, Male Dwarf Expert 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean black cloak covering his clean studded leather. His crest is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Dragonborn Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Adventurer. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Abyssal
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Minor magic item.


Social Check DCs


Mindartis Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who tends to wear a black poncho over his likewise colored trousers and shirt, he is not a threatening figure. He has moderate length blonde hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Mindartis studied abroad. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he's attracted to the pc

Ideals: Joker, Gifted. Flaws: Addict, Shy. Bonds: Nature. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Mindartis Boleem, Male Half-Elf Warlock 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 360 gp.


Social Check DCs


Qemuel Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has done his best to style his white hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Immigrant, Military, Nature. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Qemuel Mystery, Male Tiefling Adept 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp. White pearl (80 gp). Banded agate (9 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Erdan Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair reaches down to his waist. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Erdan Sharps, Male Half-Elf Warlock 11
Medium (5'1") Half-Elf, Neutral Good (CR 11)
Armor Class 11
Hit Points 92 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Blue quartz (4 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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