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NPC Generator

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Advanced [show]


Chay Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. His amber eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Lazy. Bonds: Attractive, Immigrant, Family. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Chay Appleblossom, Male Halfling Rogue 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Burgell Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. He wears a Stetson hat to hide his balding. His blue eyes peer out from beneath his Stetson red hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Rich, Slave. Occupation: Barkeep

Voice: Slow speaker

Attributes [hide]

Burgell Rofferton, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)8 (-1) 18 (+4)16 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp.


Social Check DCs


Delebean Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: The child of a Roofer, who enjoyed hunting, Delebean was taken on many hunting expeditions. When Delebean reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Military. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Delebean Folkor, Male Gnome Monk 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 134 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Nature +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 700 pp. Blue quartz (16 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears tight fitting clothing which further accentuates his frame. His white fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dagger hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. In the meantime he has taken over work as a Beggar and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Job, Enemies, Rich, Adventurer. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Ranger 18
Medium (5'5") Tabaxi, Chaotic Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Insight +9, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1703221

Possessions: 500 pp. Obsidian (16 gp). Moss agate (16 gp). Black star sapphire (1400 gp). Rhodochrosite (16 gp). Eye agate (16 gp). Banded agate (16 gp). Red-brown spinel (140 gp). Freshwater pearl (16 gp). Moonstone (30 gp). Deep green spinel (140 gp). Rich purple corundum (1400 gp). Malachite (16 gp). Malachite (16 gp). Moonstone (30 gp). Banded agate (16 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Azurite (16 gp). Eye agate (16 gp). Jasper (30 gp). Banded agate (16 gp). Smoky quartz (30 gp). Rich purple corundum (1400 gp). Black pearl (200 gp). Jasper (30 gp). Rock crystal (30 gp). Rock crystal (30 gp). Black pearl (200 gp). Red-brown spinel (140 gp). Blue quartz (16 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krakhorn Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His deerstalker hat is riddled with cuts and holes. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Sellsword profession.

History: Krakhorn lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and marry his brother to traveling adventurers

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Job, Family. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Krakhorn Pinkerton, Male Half-Orc Ranger 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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